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design

thinking

Using the same framework that Google and Apple use to innovate new products and services, we teach students how to break down the design process step-by-step.

EMPATHIZE

Conduct research
to better understand
your audience.

define

Use your research to observe the needs and problems of your audience.

ideate

Brainstorm solutions, highlight opportunities for innovation.

prototype

Build real, tactile representations of your best ideas.

test

Conduct testing with your users and iterate based on feedback.

WHAT THIS LOOKS LIKE
FOR PUBLICATION STAFFS

empathize

WHO

  • sociodemographics
  • socioeconomics
  • cultures
  • community retention
  • school spirit
  • popular jobs
  • academics
  • athletics involvement


WHAT

  • collective experiences
  • school changes
  • global occurrences
  • trends
  • public perception

define

DESCRIBE AUDIENCE

  • name
  • age
  • interests
  • strengths
  • likes/dislikes
  • motivations
  • challenges

SOLVE A PROBLEM

Our brains don’t inherently know how to “create content” – but we are good at finding solutions to a problem. Reprogramming the way we think about design allows us to be more creative.

ideate

VERBAL DESIGN

Explore how to speak “to” the audience with tone, mood, and consider social, emotional, societal, and financial sensitivities.

VISUAL DESIGN

Explore the 7 elements of design and draft concepts that will convey your message.

prototype

DRAFT CONCEPT

Ideas flow more naturally with pencil and paper, than hand and mouse. It is also faster, easier to start over, and generates more creativity. You are focused on the concept, and not how to do it in your design software.

test

SHOWCASE

We are creating work that will be published publicly, so it’s important to practice receiving feedback. It is also helpful to gauge public perception of a new initiative with a test group.

All activities, notes, and worksheets provided at the workshop!